![]() I usually end up just building only a single settlement, but that really reduces my flexibility. Het is het vervolg op Anno 1701 en het vierde deel uit de Anno serie. Filling one island and then dropping the leftovers in the next means I have lots of resources just sitting idle, especially if I upgrade the island's storage. Anno 1404 is een simulatie- en real-time strategy spel ontwikkeld door Related Designs en de uitgever Ubisoft.De game engine is ontwikkeld door Blue Byte.Het spel werd in Europa gelanceerd op 25 juni 2009. Configuring how much to drop at each island means I need to work extra hard to figure out the total available and update it constantly as I grow. Ive started continuous game about 5 times now, and I still seem to get left behind - even though I slow game right down when Im doing stuff. Very pretty n all, and Ive played Anno 2070 before (which seems much easier). Having two separate routes means occasionally a ship will come to the supply island only to find an empty stockpile. Anno 1404: Venice > General Discussions > Topic Details. I thought of several ways to try to handle the situation with the tools I have, but none is really good. However, I could find no way to arrange such a thing. Ideally, I would have an option to set up a trade route which picks up bread at the source, goes to city #1 and unloads half of it, then goes to city #2 and unloads the rest. ![]() Let's say I have an island producing bread, and I want to send it to two cities on different islands.
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